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AI Insights · Timothy · April 2025

Disney Games Performance on Unified Platform in Guatemala Q1 2025

Discover how the top 5 Disney games performed in Guatemala in Q1 2025, including trends in downloads, revenue, and active users.

Disney Games Performance on Unified Platform in Guatemala Q1 2025

In the first quarter of 2025, the unified platform performance of the top Disney games in Guatemala revealed intriguing trends across downloads, revenue, and active users. Based on Sensor Tower data, here's how each game fared.

Marvel Contest of Champions from Kabam Games, Inc. saw a notable fluctuation in weekly revenue. It started with over $3K and settled around $700 by the end of March. Downloads peaked at 811 in mid-February, while active users hovered around 3K, dipping to 2.3K by quarter's end.

MARVEL SNAP experienced a steady weekly revenue, typically ranging between $200 to $500. Downloads remained modest, peaking at 137 in early January. Active users started at 1.7K and concluded the quarter slightly lower at 1.4K.

MARVEL Future Fight by Netmarble Corporation observed a consistent weekly revenue, generally around $200. Downloads reached a high of 226 in early February, while active users consistently stayed above 5K.

Disney Emoji Blitz Game had variable revenue, with a peak of $241 in late December. Download numbers were relatively low, with a peak of 131 in early February. Active users decreased slightly from 553 to around 441 by the end of March.

Finally, Star Wars™: Galaxy of Heroes by Electronic Arts showed a sporadic revenue pattern, peaking at $367 initially. Downloads surged to 601 in early March, while active users fluctuated, reaching a high of 5.1K at the start of March and ending the quarter at 3.3K.

For more detailed insights and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025